# (decoded with TMPL 128) Num Enemies: (14 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2034 Location.v: 150 Location.h: 280 2: Enemy Type: 2034 Location.v: 150 Location.h: 320 3: Enemy Type: 2034 Location.v: 150 Location.h: 360 4: Enemy Type: 2035 Location.v: 150 Location.h: 232 5: Enemy Type: 2035 Location.v: 150 Location.h: 192 6: Enemy Type: 2035 Location.v: 150 Location.h: 152 7: Enemy Type: 2110 Location.v: 40 Location.h: 40 8: Enemy Type: 2110 Location.v: 40 Location.h: 472 9: Enemy Type: 2111 Location.v: 20 Location.h: 120 10: Enemy Type: 2111 Location.v: 20 Location.h: 392 11: Enemy Type: 2210 Location.v: 80 Location.h: 231 12: Enemy Type: 2210 Location.v: 90 Location.h: 256 13: Enemy Type: 2210 Location.v: 80 Location.h: 281